According to a tweet containing an announcement from the Fallout: London Discord server, the mod’s head writer, Stephanie Zachariadis, has been hired to work with Bethesda. It isn’t clear which project Zachariadis will be working on, and there are tons of Bethesda games in the works right now, so there are plenty of potential possibilities.
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Zachariadis’ experience extends beyond just the Fallout: London mod project, too. The writer has also contributed to another mod project, Fallout Miami, according to her LinkedIn account. Additionally, she’s won several awards for screenplay writing, so Zachariadis certainly isn’t lacking experience in the games industry or film. That should translate nicely to Bethesda’s bigger projects, which are typically filled to the brim with quests, locations, and lore.
Of course, the change might be concerning to those that have followed Fallout: London’s development, though the team is confident that it won’t affect the quality of the end product. Zachariadis’ contributions have been finalized for the mod, and the main story has already been written and “is concrete.” That means that, narratively, little will change for the overall project, though the Fallout: London team has begun its search for a new head writer.
A number of distinct mod projects have emerged over the past few years, as gamers hunger for more content from Bethesda. The developer has announced The Elder Scrolls 6, but it’s presumably still years away, which has helped fuel the impact of mods like Skyblivion, a mod that seeks to recreate Oblivion in Skyrim’s engine. There’s been no word on a new Fallout game, which has created a similar space for mods like Fallout London.
With Zachariadis’ pedigree as a writer, it’s no wonder she was picked up by Bethesda. While it might be some time before fans get to see her credits appear on a project, hopefully, her experience working on projects like Fallout London shines through while players are exploring the world. At the very least, playing through Fallout London may now give fans a better idea of what to expect from certain Bethesda games.
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Source: LinkedIn
title: “Bethesda Hires Fallout London Modder” ShowToc: true date: “2023-01-24” author: “Kimberly Otero”
Bethesda seems to have taken notice, recruiting a prominent team member into the company. The Fallout: London team recently announced that their Lead Technical Advisor had accepted a position with Bethesda Softworks. While a significant step for his career, he’ll no longer be contributing his talent to the massive Fallout 4 mod.
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The Fallout: London team announced the departure of Lead Technical Advisor Ryan “Ropiequet” Johnson on Thursday. As the title implies, Johnson’s role was to advise Fallout London’s level design team. However, he’ll now be utilizing that expertise as an Associate Level Designer for Bethesda. The mod team described this announcement as “bittersweet,” congratulating Johnson while expressing sadness at his departure from the project.
Fortunately, the Fallout: London team wasn’t blindsided by Johnson’s leaving. The post explains that the team has been aware of his departure for some time. Johnson worked hard to complete all his design tasks and more while assembling a design document so that other team members could build upon his work. While Johnson’s departure will undoubtedly have some impact, it seems like he did all he could to prevent his new job from hurting Fallout London’s development. The team thanked Johnson for his hard work and professionalism, and the post playfully mentions looking forward to finding his Easter eggs in future Bethesda games.
Notably, Johnson isn’t the only Fallout: London developer whom Bethesda offered a job. Bethesda UK also approached Project Lead Dean Carter about joining the Fallout 76 team. However, according to the Fallout: London mod team, Carter chose to see the project through to the end. The statement explains that while some modders only join big projects to impress potential employers, Carter is passionate about continuing the project for both the community and the team.
For anyone unfamiliar with the project, Fallout: London is an upcoming total conversion mod for Fallout 4. Set in the titular city, players will explore the ruined metropolis as they battle mutants and navigate the web of conflicts and alliances between Fallout London’s unique factions. These groups include post-apocalyptic aristocrats, populist revolutionaries, a rebel army inspired by medieval knights and WW2 soldiers, and a mysterious secret society manipulating events behind the scenes.
Fallout 4 is available now on PC, PS4, and Xbox One.
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